DICE

Creating a 100% mobile ticketing app that handpicks the best gigs, club nights and festivals to offer face-value tickets with no fees.

Putting fans first

Born out of frustration with touts and excessive charges, DICE has fast become the fair, transparent and secure alternative that puts fans first.

Responsible for the design and delivery of native Android and iOS applications while leading the effort to define the identity and creative direction of the brand.

Real-time, actionable data

 

As well as DICE’s consumer-facing product, we also created a proof of concept for a companion service aimed explicitly at promoters, artists and managers.

By leveraging a wealth of real-time, actionable data on everything from ticket sales and merchandise to social media and music streams, we created a one-stop-shop for every artist, management, marketing and promotional need.

DICE has launched in 16 cities worldwide, secured $122 million in series funding, and sells tickets for over 900 artists, including Taylor Swift, Justin Bieber, and Kanye West.

“The music industry needs disruption.
Enter DICE.”

— TechCrunch

 

“DICE will change the landscape
of London’s music scene.”

— Evening Standard

“Taking tickets out the hands of touts
and into the phones of fans.”

— The Guardian

 

“Best in class. Brilliant.”

— Apple

“Mike quickly created something fantastic and motivated everyone to deliver excellence.

He is talented, fun and absolutely makes things happen!”

Phil Hutcheon, Founder & CEO of DICE

dice.fm

 

Responsibilities:

— Research
— Strategy
— Design Direction
— Brand Identity
— Service Design
— User Experience

Props:

— Daniel Stenberg
— Mio Nilsson
— Wayne Travis

Previous
Previous

The Telegraph